I created an interactive scene in Unity that involved clicking on various objects to transform a dull room into a cosy space. It was part of a 30 day challenge where the theme was "Cosy".

To achieve this, I used a lot of shaders and particles and also made a set of scripts that could be used to modify the attributes of multiple assets within the scene. One of the scripts was designed to trigger animations that would modify shader parameters, while another was created to basically switch objects while also triggering sound effects. I also modeled a wide range of assets that would fit in the room. 

Really happy with the end result!

Software used:
Maya, Photoshop, Unity and Soundly