As one of only two VFX artists assigned to the Starfighter Assault game mode, I created a lot of visual effects for multiple areas, including in-game cinematics, Starfighter abilities, objectives, and environmental effects.
Thanks to the teams at Criterion, DICE and Motive that worked on Star Wars Battlefront II
Thanks to the teams at Criterion, DICE and Motive that worked on Star Wars Battlefront II